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Devblog #12 - Story behind the 0.2.0 update

A female character, new module, new weapons, improved tools and something about the background story and lore… How exactly do all of these things correlate and do they even have anything in common? Where’s the catch? What’s connecting them? Well, starting with today, we are going to shed some light on all of these new features, the creative process behind them and how exactly do they help refresh your lost “colonial memory”.

Posted by Zero Gravity team

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Devblog #11 - Hellion Update v0.1.4

It’s been a busy few days at Zero Gravity and our team managed to crank out yet another update that addresses some of the largest issues reported so far. Most notably object rotation/position updates. This will affect various problems like asteroid collision, jittery ship/station movement and docking related problems.

Posted by Zero Gravity team

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Devblog#10 - Hellion receives its first patch

As promised, we are focused on our community feedback. Between collecting player feedback, sorting out numerous bug reports and other launch issues, it is safe to say that none of us had much sleep last night. Patch 0.1.3 fixes many of the issues that were reported over the past several days and especially those reported in the last 24 hours. Without extensive feedback it would have taken us a lot longer to track down and isolate the cause of many of these problems. This is exactly the communication that we’ve wanted.

Posted by Zero Gravity team

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