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Exposure - 0.4.2 update, in testing

Just a quick announcement today. The 0.4.2 is finally out of the owen and is currently in testing. We do not expect any further delays, so it is safe to say that the update will land next week. As before, expect the full changelog with patch notes next Wednesday.

Posted by Zero Gravity team

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Exposure 0.4.1 Patch Notes

As you are all aware Exposure update did come with a few “issues”, some more annoying than others. However we’ve managed to get the first round of fixes out of the oven a bit sooner than expected. The update will be landing in two days, March 20th.

Posted by Zero Gravity team

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Exposure - Patch Notes

Sorry for the delayed patch notes everyone, we are stil working on some last minute improvements. Expect Exposure to go live today, March 7th. Servers will be down from 4PM GMT/8AM PST until 5PM GMT/9AM PST. Servers will be wiped to ensure proper patch deployment.

Posted by Zero Gravity team

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Devblog #50 - Exposure Update Preview

It’s only one week until the new update crashes into your PCs. We are super excited about this and today we want to wrap it all up once again since there is a really good initial feedback from internal and external testing.

Posted by Zero Gravity team

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Devblog #49 - Little Bits

We are coming really close to the release of the next update. The date is set: March 7! Today we are going to give you more details about what it will bring into the game. The only thing that is missing is the title of the update. And we’d like to ask you for help. We’ll be listening to your suggestions over the weekend for the name of our new baby. Feel free to share your thoughts in the comments section.

Posted by Zero Gravity team

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Devblog #48 - Economy

Everyone faring alright in the great void, any problems? Nothing to worry about, just make sure you have your welder, gun, ammo, batteries, drill, spare cans, jetpack, a backup weapon and stimpacks on you at all times and you should be fine. Right? Yeah… that’s a lot of gear to carry around… So this time we are going to talk a bit about economy and itemization in Hellion.

Posted by Zero Gravity team

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Devblog #47 - Space Radiation and Armor

Fellow explorers, we salute you! Today we’re going to go in depth about one of the features of the next update that was only hinted at in the previous posts. So tighten the seals on your EVA suits and check your fuel levels, because we’re going to talk about space hazards, armor and maintenance.

Posted by Zero Gravity team

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Devblog #45 - Roadmap, Mining and Other Stuff

We’ve moved to the Second (Final) Phase of Hellion development in which we want to tie the entire gameplay experience into a meaningful whole. Many of you used to complain about our frequent additions of new content with each update which caused instability and introduced new bugs and issues. Now, we can finally agree with you. There is enough stuff in Hellion right now we just need to set them up properly in order to achieve what we always wanted Hellion to be.

Posted by Zero Gravity team

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